NEW Azure Channel9 Post: Building games with Unity and Azure | On .NET

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Unity is a game development platform that allows you to create high quality 2D and 3D games, and deploy them across mobile, desktop, VR/AR, gaming consoles or even the web.

In this episode we’re joined by Cloud Developer Advocate Brian Peek (@BrianPeek), who gives us some insight on building games with Unity. He shows how .NET developers can use their skills with Unity and also leverage cloud services in the backend.

  • [01:30] – What is Unity?
  • [04:31] – What’s the process of going from project to native game?
  • [07:46] – Does Unity support .NET standard libraries?
  • [09:04] – (Demo) What is the development experience like?
  • [15:22] – How do Visual Studio and the Unity editor work together?
  • [16:52] – What are some additional services that game developers can use?
  • [20:22] – What devices does Unity target?
  • [21:25] – How does Unity compare to Xamarin?
  • [22:23] – Where can we find helpful resources?

Useful Links

Link to Channel9

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